| Description | Pattern Domain The Policies domain defines Directives and Behavioral Rules that constrain enterprise structures (Agents structure) and Behaviors. |
|---|---|
| External references |
OMG - BMM - Directive
|
| Dictionary |
SysFEAT System Operating Framework |
| Parent Domain |
Systemic Operating Ontology |
| Domain dependencies |
Architecture Assets
Architecture Packages
Compositionality
Information Assets |
| Concept | Description |
|---|---|
Behavioral Rule |
A Behavioral Rule is a Directive intended to guide the Behavior of Agents, in compliance with enterprise Policy(ies) or regulations.
|
Information Asset |
An Information Asset represents anything that can be communicated or memorized by an Agent to produce and react to Outcome Events. An Information Asset is either an Information Entity or an Information Property.
The difference lies in their relationship to change and to time. Information Entity(ies) can change over time and have a lifeycle while Information Propertys are immutable characteristics. |
Policy |
A Policy is a Directive that is not directly enforceable whose purpose is to govern, guide or constrain the structure and Behavior of Agents in the enterprise.
|
Policy Category |
A Policy Category is a classification of policies. In regulations, it represents sections of the law.
|